aboutsummaryrefslogtreecommitdiff
path: root/Game.cbp
diff options
context:
space:
mode:
authorJuan Marín Noguera <juan.marinn@um.es>2019-06-27 20:25:01 +0200
committerJuan Marín Noguera <juan.marinn@um.es>2019-06-27 20:25:01 +0200
commit3228fe41df5fc737efe3ddfde26d6983619458e8 (patch)
tree7e6f79f9866a59eb4028dc57ca0c8bcebf8ed0d4 /Game.cbp
Real initial commit
Diffstat (limited to 'Game.cbp')
-rw-r--r--Game.cbp86
1 files changed, 86 insertions, 0 deletions
diff --git a/Game.cbp b/Game.cbp
new file mode 100644
index 0000000..6d85b9a
--- /dev/null
+++ b/Game.cbp
@@ -0,0 +1,86 @@
+<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
+<CodeBlocks_project_file>
+ <FileVersion major="1" minor="6" />
+ <Project>
+ <Option title="Game" />
+ <Option pch_mode="2" />
+ <Option compiler="gcc" />
+ <Build>
+ <Target title="Debug">
+ <Option output="bin/Debug/Game" prefix_auto="1" extension_auto="1" />
+ <Option object_output="obj/Debug/" />
+ <Option type="1" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-g" />
+ </Compiler>
+ <Linker>
+ <Add option="-l mingw32 -l SDL2main -l SDL2" />
+ </Linker>
+ </Target>
+ <Target title="Release">
+ <Option output="bin/Release/Game" prefix_auto="1" extension_auto="1" />
+ <Option object_output="obj/Release/" />
+ <Option type="1" />
+ <Option compiler="gcc" />
+ <Compiler>
+ <Add option="-O2" />
+ </Compiler>
+ <Linker>
+ <Add option="-s" />
+ </Linker>
+ </Target>
+ </Build>
+ <Compiler>
+ <Add option="-Wall" />
+ </Compiler>
+ <Linker>
+ <Add option="-l mingw32 -l SDL2main -l SDL2" />
+ </Linker>
+ <Unit filename="block.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="block.h" />
+ <Unit filename="block_list.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="block_list.h" />
+ <Unit filename="collision.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="collision.h" />
+ <Unit filename="collision_type.h" />
+ <Unit filename="error.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="error.h" />
+ <Unit filename="item.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="item.h" />
+ <Unit filename="item_list.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="item_list.h" />
+ <Unit filename="main.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="player.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="player.h" />
+ <Unit filename="screen.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="screen.h" />
+ <Unit filename="world.c">
+ <Option compilerVar="CC" />
+ </Unit>
+ <Unit filename="world.h" />
+ <Extensions>
+ <code_completion />
+ <debugger />
+ <envvars />
+ </Extensions>
+ </Project>
+</CodeBlocks_project_file>