diff options
Diffstat (limited to 'Game.layout')
| -rw-r--r-- | Game.layout | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/Game.layout b/Game.layout new file mode 100644 index 0000000..3f41854 --- /dev/null +++ b/Game.layout @@ -0,0 +1,79 @@ +<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> +<CodeBlocks_layout_file> + <ActiveTarget name="Debug" /> + <File name="block.c" open="0" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> + <Cursor> + <Cursor1 position="782" topLine="1" /> + </Cursor> + </File> + <File name="block.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> + <Cursor> + <Cursor1 position="960" topLine="21" /> + </Cursor> + </File> + <File name="error.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> + <Cursor> + <Cursor1 position="831" topLine="4" /> + </Cursor> + </File> + <File name="main.c" open="1" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> + <Cursor> + <Cursor1 position="2100" topLine="56" /> + </Cursor> + </File> + <File name="item_list.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> + <Cursor> + <Cursor1 position="811" topLine="3" /> + </Cursor> + </File> + <File name="block_list.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> + <Cursor> + <Cursor1 position="817" topLine="4" /> + </Cursor> + </File> + <File name="player.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> + <Cursor> + <Cursor1 position="208" topLine="0" /> + </Cursor> + </File> + <File name="block_list.c" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> + <Cursor> + <Cursor1 position="16" topLine="0" /> + </Cursor> + </File> + <File name="item.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> + <Cursor> + <Cursor1 position="857" topLine="3" /> + </Cursor> + </File> + <File name="screen.h" open="0" top="0" tabpos="1" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> + <Cursor> + <Cursor1 position="2777" topLine="78" /> + </Cursor> + </File> + <File name="collision_type.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> + <Cursor> + <Cursor1 position="757" topLine="4" /> + </Cursor> + </File> + <File name="world.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> + <Cursor> + <Cursor1 position="850" topLine="4" /> + </Cursor> + </File> + <File name="item.c" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> + <Cursor> + <Cursor1 position="841" topLine="18" /> + </Cursor> + </File> + <File name="player.c" open="1" top="1" tabpos="2" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> + <Cursor> + <Cursor1 position="4692" topLine="241" /> + </Cursor> + </File> + <File name="collision.h" open="0" top="0" tabpos="0" split="0" active="1" splitpos="0" zoom_1="0" zoom_2="0"> + <Cursor> + <Cursor1 position="842" topLine="3" /> + </Cursor> + </File> +</CodeBlocks_layout_file> |
