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-rw-r--r--block_list.c165
1 files changed, 165 insertions, 0 deletions
diff --git a/block_list.c b/block_list.c
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+++ b/block_list.c
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+/*
+ * block_list.c -- Implementa las listas de bloques.
+ * Copyright (C) 2018 Juan Marín Noguera
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ */
+#include <malloc.h>
+#include "error.h"
+#include "block.h"
+#include "block_list.h"
+#include "screen.h"
+
+struct BlockNode {
+ Block e;
+ BlockNode nx;
+};
+
+struct BlockList {
+ BlockNode first;
+ BlockNode last;
+};
+
+BlockList block_list_create()
+{
+ BlockList bl;
+ BlockNode bn;
+
+ if ((bl = malloc(sizeof(struct BlockList))) == NULL)
+ error_libc_exit();
+
+ if ((bn = malloc(sizeof(struct BlockNode))) == NULL)
+ error_libc_exit();
+
+ bn->e = NULL;
+ bn->nx = NULL;
+
+ bl->first = bn;
+ bl->last = bn;
+
+ return bl;
+}
+
+void block_list_free(BlockList bl)
+{
+ BlockNode bn = bl->first->nx, nx;
+
+ while (bn != NULL) {
+ nx = bn->nx;
+ block_free(bn->e);
+ free(bn);
+ bn = nx;
+ }
+
+ free(bl);
+}
+
+BlockNode block_list_begin(BlockList bl)
+{
+ return bl->first;
+}
+
+Block block_list_current(BlockNode bn)
+{
+ return bn->nx->e;
+}
+
+BlockNode block_list_next(BlockNode bn)
+{
+ return bn->nx;
+}
+
+void block_list_delete(BlockNode bn)
+{
+ BlockNode nx = bn->nx->nx;
+ block_free(bn->nx->e);
+ free(bn->nx);
+ bn->nx = nx;
+}
+
+void block_list_delete_preserving(BlockNode bn)
+{
+ BlockNode nx = bn->nx->nx;
+ free(bn->nx);
+ bn->nx = nx;
+}
+
+int block_list_isend(BlockNode bn)
+{
+ return bn->nx == NULL;
+}
+
+int block_list_isempty(BlockList bl)
+{
+ return block_list_isend(block_list_begin(bl));
+}
+
+void block_list_append(BlockList bl, Block e)
+{
+ BlockNode bn;
+
+ if (bl == NULL || e == NULL)
+ error_exit(ERR_NULL_PARAM);
+
+ bn = malloc(sizeof(struct BlockNode));
+ bn->e = e;
+ bn->nx = NULL;
+ bl->last->nx = bn;
+ bl->last = bn;
+}
+
+BlockList block_list_sort(BlockList bl)
+{
+ BlockList dst = block_list_create();
+ BlockNode src;
+ Block b;
+ int i = 0, nx = -1;
+
+ while (!block_list_isempty(bl)) {
+ src = block_list_begin(bl);
+ while (!block_list_isend(src)) {
+ b = block_list_current(src);
+ if (block_x(b) == i) {
+ block_list_append(dst, b);
+ block_list_delete_preserving(src);
+ } else {
+ nx = nx == -1 || block_x(b) < nx ?
+ block_x(b) : nx;
+ src = block_list_next(src);
+ }
+ }
+ i = nx;
+ nx = -1;
+ }
+
+ block_list_free(bl);
+ return dst;
+}
+
+void block_list_render(Screen scr, BlockList bl, int scroll)
+{
+ BlockNode bn = block_list_begin(bl);
+ Block b;
+ int w = screen_width(scr);
+
+ while (!block_list_isend(bn) &&
+ (block_x(block_list_current(bn)) + 1) * BLOCK_SIZE <= scroll)
+ block_list_delete(bn);
+
+ while (!block_list_isend(bn) &&
+ block_x(b = block_list_current(bn)) * BLOCK_SIZE < scroll + w) {
+ block_render(scr, b, scroll);
+ bn = block_list_next(bn);
+ }
+}